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<!--Generated by Squarespace Site Server v5.9.1 (http://www.squarespace.com/) on Mon, 08 Feb 2010 22:07:49 GMT--><rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:rss="http://purl.org/rss/1.0/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:admin="http://webns.net/mvcb/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:cc="http://web.resource.org/cc/"><rss:channel rdf:about="http://www.nerdfeast.com/games/"><rss:title>Games</rss:title><rss:link>http://www.nerdfeast.com/games/</rss:link><rss:description></rss:description><dc:language>en-US</dc:language><dc:date>2010-02-08T22:07:49Z</dc:date><admin:generatorAgent rdf:resource="http://www.squarespace.com/">Squarespace Site Server v5.9.1 (http://www.squarespace.com/)</admin:generatorAgent><rss:items><rdf:Seq><rdf:li rdf:resource="http://www.nerdfeast.com/games/2009/3/18/bioshock-2-confirmed-information.html"/><rdf:li rdf:resource="http://www.nerdfeast.com/games/2009/3/18/metal-slug-7.html"/><rdf:li rdf:resource="http://www.nerdfeast.com/games/2009/3/11/the-creative-shepard.html"/><rdf:li rdf:resource="http://www.nerdfeast.com/games/2009/3/9/bioshock-2.html"/><rdf:li rdf:resource="http://www.nerdfeast.com/games/2009/3/2/dawn-of-war-ii.html"/><rdf:li rdf:resource="http://www.nerdfeast.com/games/2009/2/10/marvel-ultimate-alliance-2.html"/><rdf:li rdf:resource="http://www.nerdfeast.com/games/2008/12/6/left-4-dead.html"/><rdf:li rdf:resource="http://www.nerdfeast.com/games/2008/11/21/mortal-kombat-v-dc.html"/><rdf:li rdf:resource="http://www.nerdfeast.com/games/2008/11/13/diablo.html"/><rdf:li rdf:resource="http://www.nerdfeast.com/games/2008/11/11/fallout-3.html"/></rdf:Seq></rss:items></rss:channel><rss:item rdf:about="http://www.nerdfeast.com/games/2009/3/18/bioshock-2-confirmed-information.html"><rss:title>Bioshock 2 confirmed information.</rss:title><rss:link>http://www.nerdfeast.com/games/2009/3/18/bioshock-2-confirmed-information.html</rss:link><dc:creator>Bones</dc:creator><dc:date>2009-03-18T03:50:36Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p>Spoilers my friends! Bioshock 2 has some comfirmation for us, straight from <a href="http://www.shacknews.com/onearticle.x/57659">Shacknews</a>.</p>
<p>&nbsp;</p>
<ul>
<li>The game is set 10 years after the first BioShock. </li>
<li>There will be a multiplayer mode, but no details were given. </li>
<li>The Big Sister is a grown-up Little Sister, and she's hunting you. </li>
<li>Some levels take place on the sea floor outside of Rapture. </li>
<li>The Big Sister will periodically pop up after you kill enough Big Daddies. Her arrival is apparently signaled by a Little Sister singing a song. </li>
<li>The Big Sister is described as fast and "the hardest thing in the game." She'll utilize telekinesis to throw objects at you or use them as shields. </li>
<li>Your drill overheats, and cannot be used constantly. </li>
<li>As a Big Daddy, you'll be able to do that nifty shoulder bash move. </li>
<li>Upgrade trees are now more diverse. </li>
<li>The Incinerate plasmid allows you to throw a fireball or shoot a stream of fire, depending on upgrades. </li>
<li>Plasmids can now be combined. For example, mixing Incinerate and Cyclone Trap will result in a flaming trap. </li>
<li>Weapons and plasmids can be used at the same time. </li>
<li>You can now heal damaged turrets and bots. </li>
<li>Players will explore Fontaine Futuristics, which is where the Adam energy is harvested from Little Sisters. Through this, you will learn how the Adam is recovered. </li>
<li>Series creator Ken Levine is not "substantially involved" in the sequel, as he is working on the "next big game" at 2K Boston. </li>
</ul>
<p>Okay, I'm going to do a little break down now. I don't understand how one can play as "The first Big Daddy" 10 years after the sequel. I am nervous about this little turn of events. I know that at the end Bioshock, you were effectivally a Big Daddy. But that makes you one of the LAST. So I am confused on that note.</p>
<p>I do like the fact that you can combine weapons and plasmids, as well as plamids and plasmids. FLAMING FUCKING BEES. Is there anything more terrifying than that? I don't know, but I'm excited to find out.</p>
<p>What I am not excited to find out is that the creator is not on board for this game. I hope that they remain faithful to the surreal, creepy, and strangely beautiful feeling of the game.</p>
<p>I am a little frightened of the find out about the how ADAM is harvested. I was drawn into the first game and seeing little girls 'harvested' will be disconcerting to me, I think. Let us send up a prayer to whatever God exists.</p>
<p>God exists and he is a Gamer.</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.nerdfeast.com/games/2009/3/18/metal-slug-7.html"><rss:title>Metal Slug 7</rss:title><rss:link>http://www.nerdfeast.com/games/2009/3/18/metal-slug-7.html</rss:link><dc:creator>Bones</dc:creator><dc:date>2009-03-18T02:11:53Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p>The NeoGeo was perhaps one of my favorite Arcade systems. Not because of the games persay, but because of the variety it offered to those who frequented the Arcades of the world.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.nerdfeast.com/storage/metal-slug-7-20070920045928684.jpg?__SQUARESPACE_CACHEVERSION=1237346446950" alt="" /></span></span></p>
<p>Though ours was in a Pizza hut, I always loved playing that damn machine. But one game was my favorite for a many reasons. Metal Slug. A run and gun shooter 2D shooter. You play for 25-50 cents and you get a few minutes of frentic curse inducing play; therefore, something that I abso-fucking-lutely love.</p>
<p>To my joy, a visit to my local Funcoland, and what to my wandering eyes should appear than Metal Slug 7. I promptly purchased it and took it home. Popping it into my Gameboy I was greeted with the familar sights and sounds of Metal Slug. It looks like the game I used to play. It has the game button masher feel. The only draw back in how short the game is.</p>
<p>It is 7 missions long with roughly 3 levels per mission. There is no story behind it, so unless you've played the game before, you'll be fairly lost story-wise. BUT WHO CARES! It's Metal Slug. It's a good game if you've got a little time to kill in the car or a lunch break.</p>
<p>&nbsp;</p>
<p><strong>7 dead Saddam Hussein lookalikes out of 10</strong></p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.nerdfeast.com/games/2009/3/11/the-creative-shepard.html"><rss:title>The Creative Shepard.</rss:title><rss:link>http://www.nerdfeast.com/games/2009/3/11/the-creative-shepard.html</rss:link><dc:creator>Bones</dc:creator><dc:date>2009-03-11T03:22:03Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p>A little while ago I read this <a href="http://www.penny-arcade.com">Penny Arcade</a> and it got me to thinking. Who do I support; because, they truely deserve it.&nbsp; Tim Schafer, creator of Grim Fandango, Psychonauts, and the upcoming Brutal Legend. A brillant game designer with the heart of a writer. Which makes sense as he majored in computer science from UC Berkeley and focused on Creative Writing. It really shows throughout all of his games which are not only innovative in design but also on story, which has, sadly, been lacking in todays gaming market.</p>
<p>I like entomology, so I looked up what his name means. Perhaps names have some bearing on who or what were are. It's crazy, it's easy to take a name like "Schafer", which means Shepard and apply it as I did in the title of this article. Perhaps he will shepard in a new era of games ala Jesus. It's beautiful imagery, but I highly doubt the bloated industry that we have now will ever allow for such a thing. It interesting but really doesn't how how he thinks, so I looked up interviews and came across <a href="http://www.joystiq.com/2008/03/07/return-to-quest-quiz-tim-schafer/">this</a> highly original interview. Take a look at it if you want a look into his creative process.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.nerdfeast.com/storage/Schafer.jpg?__SQUARESPACE_CACHEVERSION=1236821684740" alt="" /></span></span></p>
<p>But I became troubled after talking to several of my gaming friends...they had never heard/played of Psychonauts.&nbsp; One of the most original games of all time, with writing equal to that of Portal. Darkly humorous and witty, containing the a sort of charm that is missing in so many games. I wonder what would have happened if Psychonauts had been published in the same style as <a href="http://www.theorangebox.com">The Orange Box</a>. It deserved more than it got, and to Schafer's credit and to the credit of his fan,&nbsp; he managed to get Psychonauts on the X-box 360 backwards compatible list, after his dedicated fan had, after his urging, e-mailed Microsoft to get it included on their list. Truely a triumph for the little man.</p>
<p>But enough about the past! Let us now talk about the future: <a href="http://brutallegendgame.com">Brutal Legend</a>. Heavy metal, Nordic fantasy world where human kind is enslaved to demons, forced to mine car parts out of the still living rock of the land! Half flesh half machine monstrosities roam the album cover world, flaming motorcycles, men with neckmuscles the size of the Hulk headbanging for their masters. If that isn't hardcore, I dunno what is.&nbsp; People, what we have here is a game that takes the fad of music based games and transforms it from a party game, or a game where 14 year old asian kids leave school to practice it...no a hardcore gaming experience feature music from artists that we know and love. This will be amazing.</p>
<p><object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/rM5lMHbq9j8&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/rM5lMHbq9j8&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></p>
<p>But sadly it will be underrepresented. It'll have almost no advertising put behind it, because it is a unknown game. It was shoved into limbo when Activision dropped these original titles when they acquired from a number of different devolpers. (They opted to keep Spyro instead of Brutal Legend or Ghost Busters) Obviously the industry is going through that stage of rampant horomones that teenager catch like a a virus. They are too busy cutting off their nose to spite their face instead of think toward the future of gaming. Where games and story collide to make a true art.</p>
<p>Brutal Legend isn't Grand Theft Auto, or Halo. It's a new game with an unfamilar concept, which distributors hate. They can't grasp the unknown, so they will shell it short, making it a self fulfilling prophecy. Unless we, the internet RISE UP, and make it into something more. So please, put something in your blog/facebook/twitter (but not myspace, it's for the worst kind of people). Let people know that Jack Black will be killing Demons and emo kids with a fuckin' AXE.</p>
<p>&nbsp;</p>
<p>Anyway, please people. Find someone you support because they can change the way an industry thinks about itself and it's consumers. And now, another awesome trailer from Brutal Legend</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392">	<param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=26524"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=26524" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed> </object></p>
<p>&nbsp;</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.nerdfeast.com/games/2009/3/9/bioshock-2.html"><rss:title>Bioshock 2</rss:title><rss:link>http://www.nerdfeast.com/games/2009/3/9/bioshock-2.html</rss:link><dc:creator>Bones</dc:creator><dc:date>2009-03-09T22:16:14Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p>As I'm sure you know, my 3 loyal readers, the Bioshock 2: Sea of Dreams teaser trailer was released a while ago and I just read off <a href="http://www.thefukerton.com">The Fukerton</a> that there are rumors abound of Big Sisters...I can't wait until the Rule 34 comes out on THAT one.</p>
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</p>
<p>In the trailer you see the little girl holding the Big Daddy stuffed toy. Well, lo and behold, Take Two Interactive in conjenction with 2K Miran has release a <a href="http://www.somethinginthesea.com">viral website</a> containing a map of the world with marks of kidnapped girls/ reported sightings of...not Big Daddies, as you may have guessed, but rumored Big Sisters and the paranoid scriblings of some conspiracy theorist. There are a few connections between the trailer and the site such as THIS picture</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.nerdfeast.com/storage/bioshock_2_teaser.jpg?__SQUARESPACE_CACHEVERSION=1236637640963" alt="" /></span></span></p>
<p>Look familar? Why yes, yes it does. It's the same doll that the presumable growing Little Sister held in the trailer. A link, shit yeah it is. There is one thing that I learned in English 1020 that holds true not just for short stories, but anything short that needs to get a lot of information across: Everything you see/read is on purpose and by design. Undoubtedly these dolls will play a role in the upcoming game...maybe they'll even be the extra you get for purchasing the Special Edition.</p>
<p>&nbsp;</p>
<p>Anyway, this is very exciting news folks. So check out the viral site. Read and wait with the same anticipation you have after&nbsp; 6 beers and no bathroom. I know I am.</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.nerdfeast.com/games/2009/3/2/dawn-of-war-ii.html"><rss:title>Dawn of War II</rss:title><rss:link>http://www.nerdfeast.com/games/2009/3/2/dawn-of-war-ii.html</rss:link><dc:creator>Bones</dc:creator><dc:date>2009-03-02T22:09:57Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[</b>RTS being fucked by angry wombats. Many disagree with me on this but screw them. <b>]]></content:encoded></rss:item><rss:item rdf:about="http://www.nerdfeast.com/games/2009/2/10/marvel-ultimate-alliance-2.html"><rss:title>Marvel Ultimate Alliance 2</rss:title><rss:link>http://www.nerdfeast.com/games/2009/2/10/marvel-ultimate-alliance-2.html</rss:link><dc:creator>Bones</dc:creator><dc:date>2009-02-10T07:46:29Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p>&nbsp;</p>
<p><object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/GF12GdwOZZo&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/GF12GdwOZZo&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></p>
<p>Perhaps one of the most relavent entries to my interest so far. Above you see the trail to&nbsp; Marvels sequal to the Marvel Ultimate Alliance. Cleverly name "Marvel Ultimate Alliance 2." I enjoyed the 1st game, it was a lot of fun, if not extremely simple. But this one has a PLOT. Yes my friends, a plot.</p>
<p>And not just any plot, oh no. We've got Civil War, my third favorite story line, the first being Planet Hulk and World War Hulk, which is interesting since my favorite hero is Iron Man. But I digress. Civil War, for you poor ungodly heathens out there, is based around the "Superhero Registration Act" the the skirmishes fought between those who favored the registration act, the figure head being Iron Man. And those against the Act, with Captain America as the figure head.</p>
<p>Anyway, I am excited for this game, simply because I love the story line in the comic so much and I love being conflicted, my favorite hero being Iron man but my moral support goes behind the Rebels.</p>
<p>Graphically speaking from the trailer the game has a cartoonish quality, not gaudy and out of proportion like Team Fortress 2, but enough to be reminiscent of comic book style. I am looking forward to this game.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.nerdfeast.com/games/2008/12/6/left-4-dead.html"><rss:title>Left 4 Dead</rss:title><rss:link>http://www.nerdfeast.com/games/2008/12/6/left-4-dead.html</rss:link><dc:creator>Bones</dc:creator><dc:date>2008-12-06T17:56:26Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p>We all know now that Valve has a unique talent for creating games that are insanely fun. Half Life 2 is one of the most critically acclaimed games of all time. CS:S has a very strong online community. Portal was one of the most satisfying games that I've ever played. Team Fortress 2 is a joyful romp through animated blood and gore. And Left 4 Dead</p>
<p>Left 4 Dead is a zombie FPS in the same vein as the 48 Days series of movies. The zombies are fast and coordinated and will not shy away from surrounding you and dry humping your dying body. In this game their are 9 main characters. You have the survivors, various outcasts of society. A biker, a vet, some prissy girl, and your average joe. On the infected side there are the Zombies, the Smoker, the Tank, the Hunter, and the Boomer. (As well as a "witch" but she is not a playable character, so we shall ignore her.) In your ordinary campaign mode, you get to play as the Survivors with a fairly small selection of weapons. From here you travel through a fairly linear level, accousted by the living dead...who, of course, are trying to gorge themselves on your fleshy manbits. Let me just say this. This game is a multiplayer game, while there is the option to run through the campaign on single player, the bots AI are too shoddy to really do you any good. Something is lost when you aren't playing with three other compadres...namely the screams of "<em>HOLY SHITITS THE SMOKERS GOT ME. GETIT OFF GETIT OOOOOOOFF!" </em></p>
<p>Ahem.</p>
<p>The real <em>meat </em>of this game lays in the Verse mode, you and 7 of your closets friends get together, half as infected, half as survivors, and you play a level. Then switch sides, the winner with the most points wins! Yee haw. This is the bread and butter of this game, this is the thing that makes it different from other zombie games. It's like played Dead Rising and Stubbs the zombie at the same time.</p>
<p>So, top three pros and cons.</p>
<p>Pros:</p>
<p>Decent graphics</p>
<p>Awesome multiplayer</p>
<p>Amazing musical score</p>
<p>Cons:</p>
<p>Shoddy single player</p>
<p>Bots with the intelligence and empathy of autistic 3 year olds</p>
<p>Too few people playing in one game (4-8)</p>
<p>&nbsp;</p>
<p><strong>8 destroyed brains out of 10</strong></p>
<p>&nbsp;</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.nerdfeast.com/games/2008/11/21/mortal-kombat-v-dc.html"><rss:title>Mortal Kombat V. DC</rss:title><rss:link>http://www.nerdfeast.com/games/2008/11/21/mortal-kombat-v-dc.html</rss:link><dc:creator>Bones</dc:creator><dc:date>2008-11-21T05:19:11Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/ToOv1yNU1h8&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ToOv1yNU1h8&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>All of the Fatality moves. I had heard that this would be a very "Family Friendly" game, well...as family friendly as MK gets, but THIS...THIS is horrible, it'll be the anti-clamitic end to an anti-clamitic fight. I feel that this is very disingenuous to&nbsp; the Mortal Kombat fans.</p>
<p>Releasing a version of this game that is trying to attract a "Younger crowd" is honest a poor business decision that almost complete puts their hardcore fans in the dark. The main age of gamers now is what...28? 30? The industry can't seem to get it out of their head that we aren't 13.</p>
<p>Just as Nintendo is doing with their entire business plan, it is cutting out a big part of the base audience to appeal to a larger, but less ingrained group of people. These fatalities, for the most part, are boring, I would rather uppercut someone into a river of acid or a pit of spikes than even ATTEMPT to learn how to perform these moves.</p>
<p>&nbsp;</p>
<p>For shame Mortal Kombat for going against your audience and bowing to the wishes of DC completely.</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.nerdfeast.com/games/2008/11/13/diablo.html"><rss:title>Diablo</rss:title><rss:link>http://www.nerdfeast.com/games/2008/11/13/diablo.html</rss:link><dc:creator>Bones</dc:creator><dc:date>2008-11-13T03:23:05Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img src="http://www.nerdfeast.com/storage/Diablo copy.jpg?__SQUARESPACE_CACHEVERSION=1227808135158" alt="" /></span></span>You know, today a thought struck me as I was parusing the Diablo III website, it wasn't a kind thought. It was one of those thoughts that kicks you in the ass and yells "WAKE UP ASSCLOWN" into your ear.</p>
<p>This thought was thus "How many times have I purchased Diablo II and the expansion?" How many times have ANY of us purchased it. I know it must have been atleast three times. This game must grow legs and walk away. Or perhaps Douglas Adams was correct in the assumption that lost things are actually migrating toward their home planets. Out there in the vastness of space there is an entire world whose inhabitants are all ballpoint pens, or screwdrivers.</p>
<p>Out there, there must be a solar system of Diablo II disks and CD keys, frolicing in their own grey/black/red/green/brown world. Enjoying the company of Wirt and the Cows...maybe happily sipping champagne with Diablo and Baal as Mephisto plays a rousing game of Badmiton.</p>
<p>One day I shall find all my Diablo disks.</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.nerdfeast.com/games/2008/11/11/fallout-3.html"><rss:title>Fallout 3</rss:title><rss:link>http://www.nerdfeast.com/games/2008/11/11/fallout-3.html</rss:link><dc:creator>Bones</dc:creator><dc:date>2008-11-11T02:18:27Z</dc:date><dc:subject></dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img src="http://www.nerdfeast.com/storage/Fallout copy.jpg?__SQUARESPACE_CACHEVERSION=1227805769856" alt="" /></span></span></p>
<p><br />Fallout 3 is the continuation of the tremendously popular PC Fallout series (We shall ignore the console release by Interplay). I must begin by saying that I did not play Fallout 1 or 2. I know, I know...as sad as it is I have not. Please, do not break out the lynchin' rope yet.<br /><br />As an outsider to the series I had an opportunity to evaluate the game based on it actual merits. I must say, I have enjoyed this game immensely. The story is interesting, the side quests entertaining. The random tidbits running throughout the game help to flesh out the story and the feel of the time excellently. I have been taking time with this game searching everything I find, not because there is a specific reason to, no quest I need to complete, but because I find myself WANTING too...but also needing to (God damn Bobby pins). But perhaps this is all because I have a vested interest in this game.<br />Living in the D.C. area I love finding small things that only someone from the area would know. A water tower with the faded lettering "Maclean" or driving past the Germantown Police building and thinking "Shit, I just killed ravenous bloodthirsty Super mutants there an hour ago."<br /><br />Fallout 3, made by Bethesda, is based on their Oblivion engine (Another game I enjoyed) they are perfecting the formula every time the produce one of these open world games. With Morrowind, you felt <span class="full-image-float-left ssNonEditable"><span><img style="width: 120px;" src="http://www.nerdfeast.com/storage/fallout32.jpg?__SQUARESPACE_CACHEVERSION=1226370540693" alt="" /></span></span>like you were apart of the world, the only thing preventing total emersion in this world was the graphically flat look of everything...in Oblivion, I exited the Sewers and I was astounded by the vibrant world that surrounds me. I wanted to TOUCH everything (resulting in my frequent arrest and subsequent mastery of escaping prison) <br />But what prevented me from the emersion into Oblivion was the substandard voice acting. The basis of this was not that the voices were horrible, far from it; but rather, that it was very inconstant; to hear a beggar woman talk to me when I pass by her in a voice of a normal citizen, then clicking on her to actually talk to her and hearing the quavering voice of an old woman...it ruined the acting. In anything, whether it is food, technology, or a video game consistence of product is the key. I digress, Fall Out 3 covered up many of these problems, everything was more consistent; and therefore, more believable. I find myself wanting to help the people. I had originally set out to be the evilest sonuvabitch that ever walked the wasteland...but I couldn't...I didn't blow the Hell out of Megaton I didn't destroy the Family. I didn't WANT to enslave people and I NEEDED to punish the slavers for what they were doing to children.<br /><br />Perhaps I allowed myself to be absorbed in the mindset of the person I was playing, I have found it to be the case more and more often after playing Bioshock and connecting with Jack too. But I have found, and I am finding, this game to be absolutely amazing, but maybe my sociopathic tendencies are waning, only time will tell.<br />But to the exciting news! According to certain websites, the idea of A Fallout MMO is being knocked around. I find this news to be particularly exciting. What would be better than travelling the wastelands of the United States, Killing mutants and Raiders, saving those who need to be and punishing those who deserve it and not only that BUT TO DO IT WITH YOUR BEST BUDDIES; boozing across the wasteland dispensing a Wild West type of justice. <span class="full-image-float-right ssNonEditable"><span><img style="width: 200px;" src="http://www.nerdfeast.com/storage/thumbs-up.jpg?__SQUARESPACE_CACHEVERSION=1226370109759" alt="" /></span></span>Of course, Interplay considered this idea, but cited cost and manpower to be a major concern. This will be a problem for Bethesda as well, but as a Game studio that could truly be an excellent direction for them to move into. Having the depth and complexity of Fallout combined with the social aspects of World of Warcraft or Warhammer Online. The prospect is very VERY exciting (in more than one sense of the word). Of course, I'm sure many of the detractors of the series will complain about a hit to the graph capabilities of such a game. But to retain that much information, some sacrifices have to be made...time will change that...and I hope that the world of Fallout will benefit greatly from those advances.<br /><br />I think my next article will be on the preparation of some fallout dishes. Iguana on a Stick, anyone?</p>
<p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <br /><br />/end rant</p>]]></content:encoded></rss:item></rdf:RDF>